Battlezone Web-Log

A log of the creative process, failures, and triumphs of modders and players

1.0.2 *still* in Development

Posted on June 4th, 2008 by JonathanS

Cerberi Revenge Logo

People tell me that there is always a good side to everything that goes wrong. With the 1.0.2 patch really giving me trouble, I guess the good thing is that I learned how quickly I can damage something. Okay, that’s a bad funny-haha.

Thanks to Mission#2 still giving trouble and the last attempt really caused trouble so I’m thinking of totally re-designing it’ll be a little different, but not to much (except you’ll be able to beat it.)

I want to publicly thank GeneralManson for all his excellent work he has done in tracking down the crashes in Mission#2 and giving the rest a good working over. Without his myriad of PMs, screen shots, comments, and suggestions, I honestly think I would have thrown this mission in the trash a LONG time ago.

Hopefully I will be able to get the next version of the patch to all the testers and maybe I’ll be able to release the patch openly to fix the major problems that everybody has been having.

For one things to all those other modders, make sure things are working *before* you release it. :)

See you the next post!

Tags: Cerberi Revenge // 1 Comment »

Private Beta Testing of Patch 1.0.2

Posted on April 28th, 2008 by JonathanS

Bad glitches and mess-ups is a modder’s worse nightmare and it has proven true when Cerberi Revenge went through Beta testing, did not find any bugs and then crashed magnificently in the second mission due to a scavenger glitch.

Well, after releasing the mod and promising to release a patch for everybody to fix this, I’ve finally able to announce that I’ve got a patch in Beta testing which will see privately if this will fix the problem before I release it to the public.

This’ll fix the major Scavengers not deploying in Mission#2 and the massive attacking armada in Mission#3. There are also some small visual things and storyline wise that I’ve added to help out.

I’ll announce when it’s available to the public.

Tags: Cerberi Revenge // Add Comment »

Battlezone Magazine - Issue #4

Posted on March 14th, 2008 by JonathanS

Well,

I finally was able to release BZmag issue#4! Took awhile to put together and isn’t huge like the previous issues, but it does include the brand new “goodie” bag! :D

You can find the links at:

http://www.jtworld.net/bzmag/bzissue4.pdf

http://www.jtworld.net/bzmag/zips/BZmagissue#4.zip

Tags: Battlezone Magazine // Add Comment »

Sick is Miserable

Posted on February 26th, 2008 by JonathanS

Being sick is not only miserable, but it really makes it difficult to get things done. Big time! For the last two weeks I’ve been sick on and off and last weekend I really came down bad. Something to do with allergies I never knew I had and sinuses going nuts cause of it.

Suffice to say, I haven’t done anything worth while on either mod, but I did get some things done on the BZmag. It’ll be coming out this week.

Forgive the short post, but I’m busy at work and I wanted to let you all know what is going on.

Tags: Cerberi Revenge, Hidden Enemies // Add Comment »

Second AIP revisions Are in!

Posted on February 13th, 2008 by JonathanS

Thanks to Wug’s hard work and dedication, the second revision of HE AIPs are now in my posession and being added to the 0.5 release (of course after he and I work out the blatant bugs).

Things are going well with the voiceovers coming in and with finalizing everything for the Mantis. Nielk1 has put a lot of work in to his BZcomplex website and I’m glad to be able to have access to all these tools.

Available are two mantis. If you are a member of Hidden enemies development team you’ll be able to see the mantis for the development of HE. If not, the only one you’ll be able to see is Cerberi Revenge.

Cerberi Revenge has been a little hard for me to work with lately because the original Cerberi ODFs are simply hacks to get them to work in 1.3. There wasn’t any intention of making them playable by the player. As many requests have come, I’ve been trying to track down some ODF replacements for the Cerberi. I heard there were some around the web somewhere.

Anyhow, that’s how things are going right now.

Tags: Cerberi Revenge, Hidden Enemies // Add Comment »

HE Blog Launch

Posted on February 5th, 2008 by JonathanS

Greetings all!

This is to let you know that I’m officially starting a blog to tell you what I have been doing with the HE mod and the CR mod. This’ll keep me on track and save the long posts on the Forum for important updates. :)

 See ya around!

Tags: Hidden Enemies // 2 Comments »

Hidden Enemies Blog Category

Posted on January 7th, 2008 by Nielk1

Well, this is the first mod category I’ve done. When the mod leader comes to the forum, I will give them blogging ability.

Tags: Hidden Enemies // 5 Comments »

Forum Mods

Posted on January 5th, 2008 by Nielk1

I have most of the integration down and working. I still have to somehow integrate the wiki and mantis into the system. There is wiki - mantis integration out there, and wiki - phpbb3 too, but I am afraid that they work by placeing the fourm and mantis into custom wiki pages. I may write this myself as I get better at coding in PHP. I want to have it set up so members of a certain group can make a forum topic from a wiki page and have it cross link the two, and I want the wiki user page to have some relation to the phpbb user page and the user’s blog. I also think allowing mantis threads to be linked to forum, wiki, and blog posts as they are to other bugs would be very usefull.

There are various mods I still need to install into the systems from profile field management to special wiki pages. Here are some mods I am watching:

Dig like hide/show forum posts from votes
Image click to zoom (If possable I will make this controlled by a profile option)
Image Shack Upload Box (To reduce strain on my server)
Maybe I can find a use for this snow
Thanking System
Custom Profile Field that all can see, admin can edit (A MUST)
Unstable but still an example of a coppermine bridge (found better one)
Some video BB codes, they could be useful, but best with youtube and google too
Amazing portal that could replace the booring first page
This mod would let me spy on all the private messages
The ability to comment on another person’s profile could tie the collection of user pages togeather
Topic Tagging Mod
This is a mod for the wiki to make it use the forum’s user table
Simplistic bot mod. I might be able to adjust this to be the only news poster, and have ppl submit that mods are finished or other anouncements.
Mod so PM announements are not blocked, if possable, will be user opyion
An invitation/refferal mod that can go so deep as to be group specific.
Mutch Needed IP Monitor Mod
Basicly, a super poll mod
This TOPIC rating mod COULD be useful.
Admin can make users
A MUST HAVE Poll Result Hide Toggleable mod
ACP Announcement Centre 0.2.0
phpBBFolk - Topic tagging system

I think a way to show extra info on a mod’s board description would aslo be a nice touch. A link to a wiki entry and a progress bar.

I will edit this with more.

Tags: Uncategorized // Add Comment »

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