Battlezone Web-Log

A log of the creative process, failures, and triumphs of modders and players

Entries Tagged as 'MRVP'

Sour UEP Release

The UEP has been release with no regard to its current state. Content has been included that should have never seen the light of day in its current state.

Here are some Excerpts from a delete topic on the Battlezone Forums site:

[Read more →]

Tags: MRVP, Personal by Nielk1
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Progress Continues

Update on MRVP progress:

Scrapper Recycler - Ready for Final Testing
Fat Boy Recycler - Ready for Final Testing
Merger Recycler - Ready for Final Testing
No Lung Recycler - Ready for Final Testing
No Power A/B Recycler - Ready for Final Testing
No Extract Recycler - Ready for Final Testing
No Resource A/B Recycler - Ready for Final Testing
P.Catcher Recycler - Ready for Final Testing
Deploys Recylcer - Ready for Final Testing
Deploys Recylcer B - Ready for Final Testing
Self Defending Extractors Recylcer - Ready for Final Testing
Silos Rec - Ready for Final Testing
Lung Only - Ready for Final Testing
Research Rec - Ready for Final Testing
Inverse Power - Ready for Final Testing
Deploys Recylcer C - Outsourced/Unfinished
GunsGunsGuns Rec - Unfinished
Mega Structures Rec - Unfinished
Adv. Research Rec - If Time Allows

EDIT:
Deploys Recylcer C - Canceled, relevant differences not worth it

Tags: MRVP by Nielk1
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Progress

MRVP has had some progress. We have gone though several alpha versions this weekend and have fixed many errors.

Scrapper Recycler - Ready for Final Testing
Fat Boy Recycler - Ready for Final Testing
Merger Recycler - Ready for Final Testing
No Lung Recycler - Ready for Final Testing
No Power A/B Recycler - Ready for Final Testing
No Extract Recycler - Ready for Final Testing
No Resource A/B Recycler - Ready for Final Testing
P.Catcher Recycler - Ready for Final Testing
Deploys Recylcer - Ready for Final Testing
Self Defending Extractors Recylcer - Ready for Final Testing
Silos Rec - Ready for Final Testing
Lung Only - Untested, non-operations before last untested work
Inverse Power - No Testing Needed
GunsGunsGuns Rec - Unfinished
Mega Structures Rec - Unfinished
Research Rec - Outsourced/Unfinished
Adv. Research Rec - If Time Allows

Tags: MRVP by Nielk1
2 Comments »

So, I have a Blog, I should… Write something…

Well no one aside from JS has really used this, and now he is away, so I figured I would actually post something :-/.

College is starting up again this Friday, but this will be my easiest semester (at least I think) so I will still have modding time. Well, here is a list of my projects so you know what I am up to:

Bane Expansion
Something for map makers. GreenHeart will be the first to use it and it will likely be released with a map or map pack from him, though technically it is its own entity. Who knows, it could end up in 1.3pb5.

Recycler for New 1.3 Features
This rec will utilize new 1.3 features I cannot and will not discuss because they might end up being removed (as all features might), and such a thing is an information leak, which I do not do.

MRVP 2.0
My original plan was to have this out before SRV, or better, in combination with it, but that did not happen. SRV was pushed to its released and has some bugs, so I figure I will still get to do a combo release in the future as long as I finish this.

Hidden Enemies
Now that JS is away, I am temporary lead on this. Really, he is already waiting on the new UEA I have started to produce, so it was already waiting on me.

Cerberi Revenge
JS is away, and this is still not done. I am involved and will do what I can.

BZTron
Apparently this got passed to me since Sean has cooled off and decided he does not have the time. Ironically, it is still where it was when I last worked on converting it to PB4a from SpiritPlumber’s original standalone. This will be a good bit of work.

MRVP+
MRVP+ is a system of DLL based Recyclers. They are map specific, and the first release will only be one map. This map will be an underground cave setting with capture-able mine cart stations and large biometal veins that must be extracted by a new special unit before a scavenger can come to pick up the scrap.

Other DLL Based Things
King and Queen DM, a Battlefield like Conquest, A special defense game mode featuring a core super computer on each side, an Achievement System (think Steam or XBox Live) hooked directly into this site, and several others things.

Factions and aRc Mod
Two good ideas, two big stretches of my ability. I can only hope to get A LOT of help. Factions is a DLL heavy mod, luckily it is MP exclusive in phase one, and will get a LONG GAP before phase two if that ever happens, so it isn’t so bad. It is geared toward allowing others to submit assets and work, so when I get a team together, it should be a breeze. The aRc mod is another story, its scope is epic, its length is that of 3 mods split into 2, a pre-story, Apostles, and a main story, Exodus. The main story itself has two endings, and as such is not actuly the length of 2 mods, but more the length of three on its own. The mod is based on a post ISDF BZ2 storyline with strong Christian overtones and relations to the Bible and some made up religious doctrines. The aRc mod has a female lead, so finding a voice actress will be a lot of fun…

I can’t think of any more mods at the moment. I am helping with several but they are not directly on my shoulders or waiting on me as those above. I have two programming projects, one I can’t fathom how to start, and another I just get activated with. All in all I am quite busy, in case others did not know. If anyone wants to help with anything, it would be EXTREMELY, well, helpful!

Do I do enough?

Tags: BZTron, Cerberi Revenge, Hidden Enemies, MRVP, Uncategorized by Nielk1
1 Comment »

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