Sour UEP Release
The UEP has been release with no regard to its current state. Content has been included that should have never seen the light of day in its current state.
Here are some Excerpts from a delete topic on the Battlezone Forums site:
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Administrative RightsSo There…Sour UEP Release
Posted on September 4th, 2011 by Nielk1
The UEP has been release with no regard to its current state. Content has been included that should have never seen the light of day in its current state. Here are some Excerpts from a delete topic on the Battlezone Forums site: I fixed race! …and other things…
Posted on August 19th, 2010 by Nielk1
Last weekend, after a lot of bugging from General BlackDragon I finally got around to working on the broken race game mode for 1.3. First I figure I should explain what was wrong with it in the first place so you know why this fix was needed and why it was such a pain. The race game mode was added around 1.2 to the best of my knowledge. It might have been in existence before that but 1.2 was where it got the most play. That said, the play was not much. The game mode suffered from the issues inherit in 1.2 unit physics. Players would often play as Mortar Bikes and nose down the entire race. This would cause them to warp around on the map and make race more like a single-player game against a ghost than a multi-player experience. Of course in race you can shoot at each other but for the most part race games either boiled down to racing laggy flashes or DMing. This game mode existed in 1.3 for a time, but it was not known when it broke. At some point, it was found that not many players even tried race, and while it worked with no other players, the moment another would join it would break down. GSH removed the only race map in 1.3 thus removing the issue, but the DLL code remained as part of the deathmatch multi-player script. And for the longest time, race took the sideline and was slated to never be fixed. New Server
Posted on February 17th, 2009 by Nielk1
Battlezone Complex is now on a NEW SERVER! Not only that, but it is hosted under a new plan with Unlimited Storage and Bandwidth (within reason). As such, this site will begin storing files (for Battlezone that are actively downloaded) and should soon also support an SVN. The old site, BZWasteland.com, has had its domain renewed, so, it will soon be converted from a stagnant site to a new place for clan forums and other resources. These will be placed as subdomains, a public blog or some other such system will be on the main site, entitled, “The Wasteland”. If anyone has any other ideas for the site, or perhaps how the main site should look, let me know. The forum and other systems may get updated this spring break, but maybe not (it is a pain in the ass for which automatic systems fail). Please report ANY AND ALL ISSUES with the site as something may have been lost in the transfer. I know the site hemorrhaged many important files in the move but I think I fixed it. Evolution of aRc Mod and Other Mods as Ideas
Posted on February 9th, 2009 by Nielk1
aRc Mod Factions Foot Soldier NRV Achievements King n’ Queen DM STB Progress Continues
Posted on January 29th, 2009 by Nielk1
Update on MRVP progress: Scrapper Recycler - Ready for Final Testing EDIT: Progress
Posted on January 25th, 2009 by Nielk1
MRVP has had some progress. We have gone though several alpha versions this weekend and have fixed many errors. Scrapper Recycler - Ready for Final Testing So, I have a Blog, I should… Write something…
Posted on January 15th, 2009 by Nielk1
Well no one aside from JS has really used this, and now he is away, so I figured I would actually post something :-/. College is starting up again this Friday, but this will be my easiest semester (at least I think) so I will still have modding time. Well, here is a list of my projects so you know what I am up to: Bane Expansion Recycler for New 1.3 Features MRVP 2.0 Hidden Enemies Cerberi Revenge BZTron MRVP+ Other DLL Based Things Factions and aRc Mod I can’t think of any more mods at the moment. I am helping with several but they are not directly on my shoulders or waiting on me as those above. I have two programming projects, one I can’t fathom how to start, and another I just get activated with. All in all I am quite busy, in case others did not know. If anyone wants to help with anything, it would be EXTREMELY, well, helpful! Do I do enough? Hidden Enemies Blog Category
Posted on January 7th, 2008 by Nielk1
Well, this is the first mod category I’ve done. When the mod leader comes to the forum, I will give them blogging ability. Forum Mods
Posted on January 5th, 2008 by Nielk1
I have most of the integration down and working. I still have to somehow integrate the wiki and mantis into the system. There is wiki - mantis integration out there, and wiki - phpbb3 too, but I am afraid that they work by placeing the fourm and mantis into custom wiki pages. I may write this myself as I get better at coding in PHP. I want to have it set up so members of a certain group can make a forum topic from a wiki page and have it cross link the two, and I want the wiki user page to have some relation to the phpbb user page and the user’s blog. I also think allowing mantis threads to be linked to forum, wiki, and blog posts as they are to other bugs would be very usefull. There are various mods I still need to install into the systems from profile field management to special wiki pages. Here are some mods I am watching: Dig like hide/show forum posts from votes I think a way to show extra info on a mod’s board description would aslo be a nice touch. A link to a wiki entry and a progress bar. I will edit this with more. |
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